![]() Also, it will probably always attack the weaker base (in terms of static defenses at both), and it has perfect knowledge of all the creep locations, this makes it's heros very strong early. the computer doesn't have fog of war, so if it decides it's going to attack your army, it will make a beeline for it. This gives the computer insane reserves of cash, at one point with 2 mines going, he had something like 20,000 gold in the bank. they deplete it at the normal rate but gain income at doubled rates. On insane, the peons pull 10 gold out of the mine on each trip, but bring 20 home. the only difference between easy/normal/insane is the amount of resources retrieved. I was curious to see their build order, so I saved the replay and here's what I learned about the computer's AI: I haven't faced a 2 comp team yet, but I imagine that it would be similar. I just beat 3 computer(insane) players in a FFA (each of us on our own team) on crucible.
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